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Introduction

The goal of "good design" is not only about designing good products, services, or systems but also about designing a good experience that strives to improve the quality of life for its users. To achieve this goal designing experience should come first before designing the tangible. But designing experience is hard, it involves users' context, emotional state, object, and social relation as well as invokes users' cognition, emotion, motivation, and perception.

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Important Date
  • Conference Date

    Apr 18

    2017

    to

    Apr 21

    2017

  • Jan 08 2017

    Draft paper submission deadline

  • Apr 21 2017

    Registration deadline

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