Computer Graphics International, CGI2022, will be online on 12-16 September, 2022. CGI is one of the oldest annual international conferences on Computer Graphics in the world. Researchers are invited to share their experiences and novel achievements in various fields of Computer Graphics. Former CGI conferences have been held in Sydney, Australie (2014), Strasbourg, France, (2015), Heraklion, Greece (2016), Yokohama, Japan (2017) , Bintan, Indonesia (2018), and Calgary in Canada (2019). CGI has become virtual since 2020 due to the pandemic.
This year, CGI2022 is organized by MIRALab, University of Geneva, Switzerland and supported by the Computer Graphics Society (CGS). The Visual Computer is the official journal of the Computer Graphics Society.
THE CONFERENCE CGI2022 WILL BE VIRTUAL DUE TO THE CONTINUATION OF THE PANDEMIC WORLDWIDE.
General Chairs
Nadia Magnenat Thalmann, University of Geneva, Switzerland
Jian Zhang, Bournemouth University, United Kingdom
Program Chairs
Jinman Kim, Sydney University, Australia
George Papagiannakis, University of Crete, Greece
Bin Sheng, Shanghai Jiao Tong University, China
Daniel Thalmann, EPFL, Switzerland
Awards Chairs
Nadia Magnenat Thalmann, MIRALab-University of Geneva, Switzerland
Constantine Stephanidis, ICS – FORTH, Greece
Members
Selim Balcisoy, Sabanci University,Turkey
Yiyu Cai, Nanyang Technological University, Singapore
Xiaoyang Mao, University of yamanashi, Japan
Luciana Nedel, UFRGS, Brazil
Hyewon Seo, ICube – University of Strasbourg, France
Publication LNCS Chair
Marina Gavrilova, University of Calgary, Canada
The main topics of the CGI 2022 conference are the following:
Rendering Techniques
Geometric Computing
Metaverse (VR/MR/XR)
Shape and Surface Modeling
Physically Based Modeling
Computer Vision for Computer Graphics
Scientific Visualization
Data Compression for Graphics
Medical Imaging
Computational Geometry
Image Based Rendering
Computational Photography
Computer Animation
Visual Analytics
Shape Analysis and Image Retrieval
Volume Rendering
Digital Cultural Heritage
Computational Fabrication
Image Processing & Analysis
3D Reconstruction
Global Illumination
Graphical Human-Computer Interaction
Digital Humans
Saliency Methods
Shape Matching
Sketch-based Modelling
Robotics and Vision
Stylized Rendering
Textures
Machine Learning for Graphics
Sep 12
2022
Sep 16
2022
Abstract Submission Deadline
2013-06-12 Germany
Computer Graphics International 2013
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