Research on water generation method based on dynamic reconstruction
ID:1461 View Protection:ATTENDEE Updated Time:2025-01-04 12:49:28 Hits:753 Poster Presentation

Start Time:2025-01-15 19:20(Asia/Shanghai)

Duration:15min

Session:S32 Session 32-Digital Twins of the Ocean (DTO) and Its Applications » S32-PDigital Twins of the Ocean (DTO) and Its Applications

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Abstract
Traditional water body generation methods often need to study the law of wave motion, and can not generate corresponding three-dimensional water body according to two-dimensional photos. In order to solve the above problems, a 3D water generation method based on 3D Gaussian is proposed. FLIP was used to calculate the force on the fluid with the grid, interpolate the acceleration onto the particles, and make the particles move according to the speed. The physical parameters of water movement were integrated into the static water scene generated by 3DGaussian to realize the dynamic water generation. This method demonstrates the ability to create diverse water content, and has certain reference value for computer water generation methods.
Keywords
dynamic scene reconstruction, water generation, deep learning, FLIP
Speaker
Hengjie Zheng
Other Chengdu University of Information Technology

Submission Author
Hengjie Zheng Chengdu University of Information Technology
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Important Date
  • Conference Date

    Jan 13

    2025

    to

    Jan 17

    2025

  • Sep 27 2024

    Draft paper submission deadline

  • Feb 17 2025

    Registration deadline

Sponsored By
State Key Laboratory of Marine Environmental Science, Xiamen University
Organized By
State Key Laboratory of Marine Environmental Science, Xiamen University
Department of Earth Sciences, National Natural Science Foundation of China
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