Virtual Reality (VR) allows users to be immersed in and interact with a fully virtual computer generated environment. On the other hand, Augmented Reality (AR) technologies add digital information on top of the physical reality, allowing users to gain more knowledge about their environment. VR and AR can become valuable tools for understanding, visualizing or evaluating real-time applications, such as simulations.
Both technologies offer tremendous possibilities in terms of visualization, interaction and collaboration and become widely available with the development of new affordable devices and toolkits.
This special sessions aims at bringing together industrial experts and researchers from academia to present their results and discuss the challenges related to the use of VR and AR technologies dedicated to real-time applications. We welcome research papers on both theoretical and empirical issues.
Topics of interest include, but are not limited to:
Augmented, Mixed and Virtual Reality for gaming applications
Interacting with real-time simulations within Virtual Reality
Augmented, Mixed and Virtual Reality for training applications
Collaborative virtual environments
3D User interaction with real-time applications
Sep 21
2016
Sep 23
2016
Draft paper submission deadline
Draft Paper Acceptance Notification
Registration deadline
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