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〔CLOSED〕
Introduction

Virtual Reality (VR) allows users to be immersed in and interact with a fully virtual computer generated environment. On the other hand, Augmented Reality (AR) technologies add digital information on top of the physical reality, allowing users to gain more knowledge about their environment. VR and AR can become valuable tools for understanding, visualizing or evaluating real-time applications, such as simulations.

Both technologies offer tremendous possibilities in terms of visualization, interaction and collaboration and become widely available with the development of new affordable devices and toolkits.

This special sessions aims at bringing together industrial experts and researchers from academia to present their results and discuss the challenges related to the use of VR and AR technologies dedicated to real-time applications. We welcome research papers on both theoretical and empirical issues.

Call for paper

Important date

2016-05-30
Draft paper submission deadline
2016-06-30
Draft paper acceptance notification

Submission Topics

Topics of interest include, but are not limited to:

  • Augmented, Mixed and Virtual Reality for gaming applications

  • Interacting with real-time simulations within Virtual Reality

  • Augmented, Mixed and Virtual Reality for training applications

  • Collaborative virtual environments

  • 3D User interaction with real-time applications

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Important Date
  • Conference Date

    Sep 21

    2016

    to

    Sep 23

    2016

  • May 30 2016

    Draft paper submission deadline

  • Jun 30 2016

    Draft Paper Acceptance Notification

  • Sep 23 2016

    Registration deadline

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